The R.U.S.E. gameplay consists of deploying units and giving them orders by clicking on them. This type of gameplay is often referred to as a Real-Time Stategy (RTS) game. In order to create an in-depth strategy experience, Eugen Systems made a special effort to create a fluid game rhythm that allows the player to analyze, decide, and manipulate without the distractions inherent to RTS games. This is all done without losing game depth that is expected by the players.
In order to successfully win a game, the player has to utilize Ruses.
These are tactical moves that allow the player to, for example, hide their troops, send false information or retrieve important information. Be warned though, information retrieved isn't always what you would expect!
They list of Ruses are;
- Spy Plan
- Radio Silence
- Camouflage Net
- Decoy Building
- Decoy Offensive
- Reverse intel
- Blitz plan
It takes approximately 2 minutes to gain a Ruse card.
Units and Factions Edit
- Note: That there are more than 200 units and buildings with their own details to manage in the game.
The achievements and trophies can be found here
Strategies and TacticsEdit
The nature of R.U.S.E. makes a myriad of strategies not only possible, but effective in the right circumstances. Aggressive tactics like Aerial bombardment, or defensive measures like Ambush maneuvers not only work, but can be crippling when applied properly.